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XML Strong


Our assets system and Editor customization are driven by XML. Even better, you can use our own tools to design custom XML files: no coding needed!

Speedy Iteration


The Editor and underlying source code is designed to start up fast and allow lightning fast iteration times.

The best of C++ and C#


Games are written in C++ for strength and speed. The Editor uses C# for greater flexibility through .NET and Windows Forms (via Mono no Mac).


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